Character Creation House Rules

Race
  • Any race from the Player’s Handbook or Volo’s Guide to Monsters is available but if you select anything other than dwarf, elf, half-elf, halfling, or human, let me know because there will be some additional information needed for your background
  • All races age at relatively the same rate as humans, maturing only slightly slower and living only slightly longer. Appearance is otherwise unchanged for height and weight norms
  • No human variant
Class
  • All characters start at 3rd level with normal starting equipment plus 250 GP to keep or spend on mundane equipment plus one common magic item
  • No multiclassing without a compelling story reason for it
  • Any classes or archetypes from the Player’s Handbook or Sword Coast Adventurer’s Guide or Xanathar’s Guide to Everything are available
  • The Revised Ranger Unearthed Arcana replaces the base ranger class from the Player’s Handbook
  • Sorcerers use the spell point variant on page 288 of the DMG, adding their sorcery points to their spell point total
  • Unearthed Arcana class archetypes listed here are allowed
Ability Scores
  • Use the standard 27 point buy on page 13 of the Player’s Handbook
  • Rather than the standard racial modifiers, characters receive a modifier based on race and class. If you are playing a race other than those listed above, let me know and I will tell you your racial bonus
  • For every point of Intelligence bonus you have at character creation, you know an extra language or gain proficiency in an artisan’s tool, gaming set, or musical instrument of your choice
Language

Languages are based off nationality rather than race. All characters start knowing Gransian instead of Common and know the language of their national origin – Emelmarese, Goran, or Mamwalish – rather than a racial language. If you would normally have a racial language and are from Granseal, you can choose any other language instead. Other available languages are:

  • Abyssal
  • Ancient Dwarvish
  • Ancient Elvish
  • Celestial
  • Draconic
  • Giant
  • Infernal
  • Primordial
  • Sylvan
Miscellaneous

Everyone starts with one feat either from the Player’s Handbook or Xanathar’s Guide to Everything or from the list of available Unearthed Arcana feats

Character Creation House Rules

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